Work to ensure you don’t accidentally (or intentionally) set too many things on fire.Lighten the heavy emotional burdens others carry (and amuse yourself) with antics and pranks.Fight tooth and nail-sometimes literally-to protect yourself and your friends from danger.Strive to prove that you have a place among other civilized peoples, perhaps even to yourself.If you want a character who is eccentric, enthusiastic, and fun-loving, you should play a goblin. As such, goblins who travel to larger cities are frequently subjected to derision, and many work twice as hard at proving their worth. Though goblins’ culture has splintered radically, their reputation has changed little. Others are endless tinkerers and view their companions’ trash as the components of gadgets yet to be made. Some goblins remain deeply fascinated with fire or fearlessly devour a meal that might turn others’ stomachs. Even among goblins that are more worldly, many still exemplify their old ways in some small manner, just to a more sensible degree. However, great changes have come to goblinkind, and more and more goblins resist conformity to these stereotypes. Goblins have a reputation as simple creatures who love songs, fire, and eating disgusting things and who hate reading, dogs, and horses-and there are a great many for whom this description fits perfectly. Choose from Draconic, Dwarven, Gnoll, Gnomish, Halfling, Orcish, and any other languages to which you have access (such as the languages prevalent in your region).ĭarkvision You can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white. Additional languages equal to your Intelligence modifier (if it’s positive).
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